The official 2026/27 rules give every manager two Wildcards, two Free Hits, two Bench Boosts and two Triple Captains. The first set expires at the Gameweek 19 deadline. Read the official announcement.
First-half chip
Wildcard A
A flexible early reset. Do not lock it to a week before fixtures and prices settle.
First-half chip
Free Hit A
Keep provisional until blank or unusually difficult weeks are confirmed.
First-half chip
Bench Boost A
Works best when all 15 players have credible minutes and fixtures.
First-half chip
Triple Captain A
Reserve for an elite captain opportunity; future doubles are not yet known.
Second-half chip
Wildcard B
A later structural reset rather than a repair for one bad score.
Second-half chip
Free Hit B
Hold for confirmed schedule disruption or a concentrated upside week.
Second-half chip
Bench Boost B
Plan transfers into it gradually instead of forcing fifteen expensive starters.
Second-half chip
Triple Captain B
Wait for firm fixture and minutes information.
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